A third-person shooter, often shortened to TPS, is a shooting game where the player sees the character on screen. The camera is usually placed behind, above, or over the shoulder of the character.

Why third-person view matters

Seeing the character gives players a better sense of cover, movement, animation, and nearby danger. TPS games often use cover systems, dodge moves, climbing, or wider awareness than many first-person shooters.

Common TPS features

Third-person shooters can include campaign missions, co-op play, online PvP, loot systems, and open areas. The camera style changes how aiming feels and how much of the battlefield the player can read.

The short version: TPS means shooting action from outside the character's body, not through their eyes.